(Server versions of Windows & OS X are not tested.)GPU: Graphics card with DX10 (shader model 4.0) capabilities.The rest mostly depends on the complexity of your projects. The Open Toolkit is set of fast, low-level C bindings for OpenGL, OpenGL ES, OpenAL and OpenCL. It runs on all major platforms and powers hundreds of apps, games and scientific research. It provides bindings for GLFW windowing, input and a game loop, and is the perfect start for your own game engine.Release notes Known Issues in 2020.3.19f1Download OpenGL demo - An interactive display of OpenGL. This demonstration shows a 3D scenario with 5 balls interacting by gravitational forces of attraction, bouncing and showing bursts when.
Opengl 4.4 Series Of FixedNew feature: added a new "Read-only" feature in the terminal right-click menu OS: Windows 7 SP1+, macOS 10.13+, Ubuntu 18.04+ More detailed requirements: How well it runs is dependent on the complexity of your project. Graphics card with DX10 (shader model 4.0) capabilities.Android: OS 4.4 or later ARMv7 CPU with NEON support OpenGL ES 2.0 or later.WebGL: Any recent desktop version of Firefox, Chrome, Edge or Safari.Universal Windows Platform: Windows 10 and a graphics card with DX10 (shader model 4.0) capabilitiesExported Android Gradle projects require Android Studio 3. NVIDIA continues to support OpenGL as well through technical papers and our large set of examples on our NVIDIA GraphicsAsset Bundles: Building process of the AssetBundles is slow when the file count is huge OpenGL 4.5 - Advantages: Very fast, Very widely supported, Somewhat easy to learn Disadvantages: Fairly basicAsset Import Pipeline: Editor crashes with out of memory while importing a lot of assets (mostly textures) at once, on Windows/DX11Asset Importers: Editor crashes on UnityEditor.Unsupported:IsDestroyScriptableObject when applying changes to a custom assetAudio: Crash on AudioCustomFilter::GetOrCreateDSP when recompiling scripts while in Play ModeGlobal Illumination: Crash while sculpting Terrain and Baking LightmapsGlobal Illumination: Fatal Error when closing the Editor while Generating LightingGlobal Illumination: Probes lose their lighting data after entering Play mode when Baked and Realtime GI are enabledIL2CPP: Old build artifacts are used when ARMv7 and ARM64 build follows a ARM64 only build from different git branchInput: Input.GetKey does not trigger when the mouse cursor is outside the Game windowLinux: Linux Editor crashes at "_XFreeX11XCBStructure" when loading tutorialsMacOS: Port count never stops increasing in Standalone build on Mac StandaloneMono: Crash on "(KERNELBASE) RaiseException" when reloading Mono assemblies for play modeMono: Crash on mono_thread_get_undeniable_exceptionPackman: User can't easily configure location of both UPM and Asset Store package local cacheProfiling: GarbageCollectAssets is triggered frequently when higher frame counts are setProfiling: Profiler.GetTotalAllocatedMemoryLong increases when Scene is loaded and unloadedQuality of Life: Crash on GUIView::DoPaint when selecting color with a color pickerScene Management: Poor performance when loading or unloading a large SceneScripting: Crashes on mono_class_init when entering Play Mode after recompiling scriptsScripting: Increased Script Assembly reload timeScripting: Unity does not execute code weavers when the project is opened for the first timeTemplates: Crash when quickly duplicating prefab with Behaviour Brick attached and undoing duplicate in LEGO MicrogameTemplates: Editor Crashes when performing Undo and Redo after duplicating Game Object with LEGO Model Asset componentWindows: Editor crashes when exiting and keeping a tutorial projectXR: Scene View doesn't render when opening new AR or VR Template project or pressing "Show Tutorials"GI: Reduced ringing when using Open Image denoiser.Graphics: Reduced main thread hitching caused by Shader loadingProfiler: Released with a series of fixed and improvements. More details at Package Manager: Change error and warning box to look like the info box.2D: Fixed a potential crash caused by race condition when loading SpriteRenderer from multiple threads.2D: Fixed an issue where TotalSpriteSurfaceArea did not get reserialized when switching build platforms.Asset Bundles: Fixed Asset Bundle determinism.Asset Import: Fixed an issue where textures could not be extracted when the FBX file was located in a writeable package.Asset Pipeline: Fixed an issue where Calling ProduceArtifact rapidly produced multiple artifacts anymoreAudio: Fixed a crash when passing a null argument to AudioMixer.FindSnapshot.Editor: Added support for duplicate component names to UnityEvent selection popup.Editor: Fixed an ArgumentOutOfRange exception that was being thrown when attempting to multi-select AudioMixer groups.Editor: Fixed an issue of not being able to delete array elements via keyboard 'Delete' key.Editor: Fixed an issue where keyboard shortcuts were not selecting expanded children of selected root objects when using arrow keys.Editor: Fixed issues when deselecting with the shift key held down.Game Core: Fixed an issue where player settings VSyncCount was not being read on startup.GI: Fixed an issue with reflection probes weight on flat objects.GI: Restore min bounces values to the value entered by the user once max bounces is increased.Graphics: Fixed bilinear rescale on 32k wide or high images such that the image no longer flips around.Graphics: Fixed performance spikes in OSX while using an external monitor.New feature: added character by character comparison for each text line in MobaDiff New feature: added recursive comparison in MobaDiff New feature: added syntax highlighting in MobaDiff Improvement: added dark mode in MobaDiff Improvement: added Alt+arrows keyboard shortcuts to the MobaDiff tool Improvement: added "Ignore timestamps" setting in MobaDiff in order to compare 2 files with different timestamps at the beginning of each lineImprovement: the lines that contain differences are now clearly highlighted with different colors in MobaDiff Improvement: added more information for each directory or file listed in MobaDiff (size, date) Improvement: increased MobaDiff folders comparison speed by using multi-threading listing Improvement: improved buttons painting speed by using full caching Improvement: added an inline message after RDP disconnection with a "Reconnect" button Improvement: increased the width of the paste confirmation dialog for better compatibility with Wine under MacOS and Linux Improvement: removed the vertical tab titles (use the "Toggle sidebar title" menu option to modify this) Improvement: removed the "CygwinPort" packages option in the MobApt package manager Improvement: improved the files/folders comparison tools with several ergonomics enhancements Improvement: you can select a word in MobaTextEditor and hit "F3" to quickly find other occurrences of this pattern Improvement: better detection of server messages encoded in UTF-8 for FTP sessions Improvement: added detection of Unix symlinks in FTP sessions with ProFTPD server, whether the "UseSlink" directive is on or off Improvement: increased switching speed between standard Windows light theme and standard Windows dark theme Improvement: removed a spurious "Unbound variable" error message when using "set -u" into bash Improvement: eliminated flickering when starting FTP, SFTP, and S3 sessions Improvement: do not attempt GSSAPI key exchange anymore when GSSAPI setting is unchecked Bugfix: in dark mode, the "Services" window title bar was white Improvement: removed the glowing effect when the mouse hovers a title menu entry that is not selectable Improvement: removed the dotted focus rectangle on focused buttons with the light theme Improvement: better detection of potential FTP disconnections during file transfers Pokemon infernal legend gba downloadBugfix: fixed a shift in macros hotkeys list that had been introduced in previous version 21.2 Bugfix: in the sessions tree, when some nodes were selected, the selection was not cleared after right-clicking on another node Bugfix: prevented the scrollbar in the macros sidebar to appear when there was no need for it Bugfix: fixed an error when launching the "rxvt" or "xterm" commands from the portable version of MobaXterm Bugfix: fixed some potential issues when editing several files at once from the SSH browser in SCP mode Bugfix: the "MobApt" package manager was not properly updated using ZSH (64 bits) mode Improvement: support for ECDSA private keys with "aes-256-ctr" cipher in "OpenSSH_v2" format into SFTP sessions Improvement: decreased the SSH connection time, especially when using private keys with more than 2048 bits Improvement: better support for mouse "infinite scrolling mode" into terminals Improvement: enhanced overall terminal rendering speed and decreased CPU consumption when refreshing, especially on High DPI monitors Improvement: added basic SSH certificate support, you can now define a CA-signed OpenSSH user key in your SSH sessions Improvement: better detection of the previous running sessions when clicking on the "Recover previous sessions" button Improvement: disabled background color changes in the terminal when special UTF-8 characters were used Improvement: better detection of any process which is running from outside the slash folder Improvement: when remote monitoring items are disabled, the remote command is adjusted accordingly Improvement: it is now possible to clear the startup folder of a WSL session that had been previously chosen Bugfix: prevented the SSH sessions to try to use Pageant keys when MobAgent and Pageant were disabled in global settings Bugfix: when duplicating a session that uses an SSH jump host, the duplicated session will not close anymore after the initial session is closed Bugfix: the remote monitoring was incomplete when there were too many entries into the server output of "netstat" command Andriod phone driver for mac osBugfix: in case a terminal line was wrapped exactly at the beginning of a highlighted word, the syntax highlighting was disabled in the lines below Bugfix: fixed a potential issue with the remote permissions editor when the remote ls command displays permissions in an unusual format Bugfix: prevented MobaXterm from removing the "COM" pattern when using serial console sessions with named pipes Improvement: the Professional Customizer is now compatible with Wine, under Linux and Mac OsX New feature: added a new "Reset configuration" feature in the "Settings" menu which allows you to reset the entire MobaXterm configuration or only reset some specific defaults New feature: added a new "Import/Export configuration" feature in the "Settings" menu which allows you to backup or share your MobaXterm configuration as a single file New feature: you can now select "PowerShell 7" or "Windows PowerShell" in Shell session settings Bugfix: the output of "ls" command on some system was blue on green background for folders with 777 permissions, so it was hardly readable Bugfix: fixed SSH and WSL banners that wrongly identified MobaXterm Personal Edition as being "Professional" edition
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